When I start this game, I get two screens superimposed over each other. Then I press Esc to get out of the game, and it locks up my computer, and I have to do a hard reset. I have Windows 7 64-bit. Anyone else having this problem?
A downloadable game for Windows
Inspired by the second generation of video games Starfighter 77 is a nostalgia fueled love letter to the games of the 70's & 80's.
|Release date||97 days ago|
|Made with||GameMaker: Studio, Adobe Photoshop|
|Tags||2D, Arcade, atari, Pixel Art, Retro, Shoot 'Em Up, Singleplayer, Space, Top down shooter|
|Average session||A few minutes|
|Inputs||Keyboard, Gamepad (any), Joystick|
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Windows 7 might not like the way I do the scanline effect. Does it still crash if you disable scanlines (F1) before exiting? Also which version are you using?
I just uploaded a new version further optimized for Win7 let me know if this fixes the issue.
Game looks great! But I am having a problem with controls. I am using a 2600-daptor with a Atari joystick. I can get horizontal movement and firing, but no vertical movement. Also the keyboard controls respond in the same way. Horizontal movement and firing work, but no vertical.
Thanks for bringing this to my attention, I’ll look into the issue. I tested the controls using a Mayflash adapter. What adapter were you using and did you try the keyboard while the adapter was still connected?
hi nice work but couldn't get it running on windows 7. Any suggestions? cheers
I just released an update. Please let me know if you are able to run the game on Windows 7.
Do you have a working version for MAC? Or can you recommend an emulator in which this will run?
Unfortunately I don’t have the license to publish to Mac OS. But I did find an article that might be useful.
**note that I’ve never actually tried to emulate Windows software on a Mac before.
When you say a license to publish, do you mean you don't have a Mac to write it on? You don't need a license to write software for the Macintosh, just a mac :-)
I meant that I don’t have the Mac export module for Gamemaker:Studio(1), Apple developer account/certificates or a Mac to test and develop the game on. “License” just seemed an easier way to say it. It’s a good point thought, I need to look into ways to make the game more accessible.
Anyone get this to run a mac and confirm it works?
Just did a facebook live video for the game